AI Insights · Timothy · April 2025
Top Boxing Games in Dominican Republic Q1 2025
Discover the performance trends of the top boxing games on a unified platform in the Dominican Republic during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the performance of the top boxing games on a unified platform in the Dominican Republic showed varied trends in downloads, revenue, and active users.
Boxing Star: Boxing Fight Game saw a peak in weekly revenue at $307 in early March. Downloads remained relatively stable, peaking at 375 in the first week of January. Active users experienced a gradual decline from 826 to 500 by the end of the quarter.
Real Boxing: KO Fight Club showed consistent weekly revenue, with a high of $31 in mid-March. Downloads started strong at 1.3K in early January but decreased to 656 by the end of March. Active users followed a similar trend, starting at 2K and ending around 1.5K.
WWE Mayhem experienced minimal revenue fluctuations, with a notable increase to $40 in late March. Downloads peaked at 491 in late January, while active users steadily decreased from 1.2K to 967 over the quarter.
Real Boxing 2 had modest revenue, reaching a high of $28 at the start of the quarter. Downloads remained strong with a peak of 1.9K, and active users remained stable, ranging from 2.2K to 3.2K.
Burrito Bison: Launcha Libre experienced minimal revenue, with a slight increase to $27 in January. Downloads and active users remained consistent, with minor fluctuations throughout the quarter.
These insights, provided by Sensor Tower, reveal the dynamic performance of boxing games in the Dominican Republic. For more detailed data, visit Sensor Tower's platform.